Project Scorpio Specs Announced

Microsoft has revealed fresh new tech specs about its upcoming upgraded Xbox One console, Project Scorpio.

According to a new report from Digital Foundry, the console’s specs are beyond what we’ve seen in the current console generation. Scorpio was able to run a Forza Motorsport demo at 60 FPS in seemingly native 4K, with graphical settings at an “Xbox One-equivalent” level. In terms of specs, the console boastsa 1 TB hard drive, as well as 12 GB of GGDR5 memory–the same type of RAM contained in the PlayStation 4, though Sony‘s device only contains 8 GB.

That 12 GB is split into two portions: 8 GB is accessible to developers, while 4 GB is reserved for system use. That’s an increase over Xbox One’s 8 GB overall memory, which was split the same way into portions of 5 GB and 3 GB, while GGDR5 represents a speed increase over Xbox One’s DDR3 RAM. Digital Foundry–which was shared this information by Microsoft itself–says Scorpio will run all Xbox One games “better,” whether they’re patched for the new console or not. This is because the console uses no emulation–Xbox One games will run natively using the system’s internal power.

Combined with a faster CPU, the result is a more stable or higher frame rate, no screen tearing, and faster load times. All of that is also reportedly true for backwards-compatible Xbox 360 games, even though changes in hardware between Xbox One and Project Scorpio mean Microsoft has had to go through each backwards-compatible Xbox 360 game individually to make them run on Scorpio.

The site says Scorpio’s internal design brief was to scale existing titles up to 4K–and this latest batch of information suggests Microsoft has succeeded. it should be noted, however, that the demo only contained one test version of an unconfirmed Forza game–though the build apparently was built using the same tech used to make Forza Motorsport 6. Additionally, titles that were originally 30 FPS will not go over that unless patched to do so, while the level of optimization seen in all titles could vary.

Users who own 1080p televisions will still be catered for, too: “ultra HD-rendering should super-sample down for those 1080p displays,” says the site, meaning games should look sharper, even if you don’t own a 4K set. Although no price has officially been confirmed, Digital Foundry and Eurogamer estimate from the specs they’ve seen that the console will cost US $499–the same price as the Xbox One at launch.

We already knew that Scorpio will boast six teraflops of performance–including 320 GB/s memory bandwidth and eight CPU cores–though the console will differ from Xbox One by reportedly not containing ESRAM. Microsoft says Scorpio is the most powerful console ever made and that it will be more powerful than the PlayStation 4 Pro, which came out last year. It will still support Xbox One games, controllers, and accessories.

The new console is due to launch this holiday, but it remains to be seen when Microsoft will start to officially show it off in more detail. Xbox boss Phil Spencer has said he is unsure if Microsoft will show off Project Scorpio before E3 in June, while also stating recently that he thinks it’s “critical” for first-party games to be ready for the system’s launch.

 

Advertisements

Crackdown 3 Details “On The Horizon” Developer Says

HOLY CRAP. XBOX EXCLUSIVE NEWS.

It’s been a while since anyone has gotten new information about Crackdown 3, but it seems like that’s going to change soon. More information about the Xbox One and PC is “on the horizon,” reads a tweet from the game’s official Twitter account.

“2017 is shaping up to be great!” the developer said. “Crackdown 3 info is on the horizon, and we’re ready to bring the boom!”

Asked on Twitter if the Crackdown 3 news might come on Thursday as part of the Project Scorpio reveal, the developer said, “We have no insight in to what other teams are working on, but Crackdown news will start rolling out BIG TIME in the coming months.”

The “coming months” could be a reference to E3, which takes place in early June. Microsoft’s briefing is scheduled for the afternoon of Sunday, June 11, which is earlier than its normal Monday morning timeslot.

Crackdown 3, or at least a part of it, was previously expected to launch in 2016. Microsoft later confirmed a delay to 2017, for a couple of reasons. First, Xbox marketing manager Aaron Greenberg said the open-world game won’t launch in 2016 because the company’s holiday lineup was already so stuffed with great games that it didn’t need more. Later, Microsoft Studios boss Shannon Loftis said the delay is partially the result of needing more time work on the campaign.

We also know that the game will run at 4K on Project Scorpio and should launch this holiday or sooner. Crackdown 3 is in development at Reagent Games, under the guidance of Crackdown series veteran David Jones.

Red Dead Redemption 2, Battlefront II Could Help Scorpio Upon Launch

Rumors suggest that Red Dead Redemption 2 and Star Wars Battlefront II are two of the first third-party titles to be unveiled in 4K on Project Scorpio.

The first games to run modified versions on Project Scorpio are expected to be demonstrated soon, based on marketing materials acquired by Windows Central. Several first-party titles are proposed to be part of the hardware’s demonstration line-up including Forza Motorsport 7, Crackdown 3, and State of Decay 2, but third-party titles Red Dead Redemption 2 and Star Wars Battlefront II are also mentioned to be shown off in true 4K, along with titles from other popular series like Call of Duty and Madden.

The report further claims that the Project Scorpio’s 4K–compatible library will be larger than just the games that launch with the support. The system’s “change resilience” will reportedly allow games that run at 900p or 1080p on Xbox One to scale up to 4K on Scorpio. Of course, fans wanted to hear what Xbox’s Phil Spencer had to say about the Project Scorpio 4K rumors. Spencer played it coy as usual, although he did verify that he was happy with what both first and third-party developers had in store for us.

Spencer has teased that we may learn more about Project Scorpio prior to this year’s E3, and this 4K support reveal could be what he was referring to. Neither Red Dead Redemption 2 nor Star Wars Battlefront II have official release dates, but recent leaks may have revealed when Red Dead Redemption 2 will launch. Star Wars Battlefront II is also dropping this fall, with its first official reveal coming later this month.

Star Wars Battlefront II Officially Announced For 2017

EA has announced the next Star Wars Battlefront game, as well as offered official confirmation of its final title: Star Wars Battlefront II.

The full reveal will come on Saturday, April 15th, at 2:30 p.m., as part of that week’s Star Wars Celebration festivities in Orlando, Florida. A trailer and first details will arrive during a special panel called “The Galaxywide Premiere of Star Wars Battlefront II,” so we’re likely to get some firm details and discussion, rather than just a quick glimpse at the game. The only real visual released alongside the announcement is the new logo. Not exactly exciting, but something to hold you over for the next few weeks:

Star-Wars-Battlefront-II-logo

EA hasn’t exactly been coy about its plans to deliver a follow-up to Star Wars Battlefront, confirming the game was in development and briefly showing off some concept art during E3 2016. In addition, the publisher has discussed the project during investor calls, sharing a few scant details about what we can expect in the process. The sequel will include content from multiple eras, including the new trilogy of films, with a “dramatically larger” scope, and quite possibly a full single-player experience.

In addition to the showing at Star Wars Celebration, Battlefront II will also be on display at EA Play, the even the publisher’s runs alongside E3 in June. Star Wars Battlefront II launches this holiday season, presumably on PlayStation 4, Xbox One, and PC.