Left Joy-Con Connectivity Issue Fixed For Future Switch Consoles

Nintendo says it has fixed the issues with the connectivity some Switch owners are experiencing on the left Joy-Con controller and said the problem will not appear in future consoles that make it into consumer’s hands. The company provided this information in a written statement to Polygon, where it also said there was never “a design issue” with Joy-Con controllers. It described the well-documented issues of the left Joy-Con losing connectivity as “a manufacturing variation.”

“No widespread proactive repair or replacement effort is underway” with current Joy-Con controllers, the statement read, and Nintendo said “a small number” of units had been affected. As previously reported, the company has a fix, though it wants to make sure the controller’s hardware is really the problem. “There are other reasons consumers may be experiencing wireless interference. We are asking consumers to contact our customer support team so we can help them determine if a repair is necessary. If it is, consumers can send their controller directly to Nintendo for the adjustment, free of charge, with an anticipated quick return of less than a week.”

With a large number of Switches in the wild, some analysts speculate the console has sold more than 1.5 million units since its March 3 launch, a small number of affected left Joy-Cons could actually be quite a few. The good news? If you still haven’t been able to pick up a Switch, you may not have to worry about the issue. Which, if you’re part of the camp who always tells people to not buy new products day one, pat yourselves on the back.

Advertisements

Nintendo Switch Soon To Be In Stock At GameStop Next Week

Didn’t get to preorder a Nintendo Switch at GameStop in January? Well next week is your chance to finally get your hands on one.

The retailer announced today that they will have systems in stock next week, thanks to an “additional allotment” of consoles. Those Switch units will be available to buy in GameStop stores “as early as Wednesday, March 22,” the company said in a news release.

“GameStop continues to see strong demand from customers who are looking to purchase the Nintendo Switch system,” said Eric Bright, GameStop’s senior director of merchandising. “We are meeting this demand by securing additional systems as fast as we can.”

Switch sales are exceeding Nintendo’s expectations. The company originally said it planned to ship 2 million units worldwide this month and 8 million more during its next fiscal year, which begins April 1. Now Nintendo is reportedly increasing production to meet the high demand, and will be producing 16 million units for the 2017-2018 fiscal year.

A GameStop representative told Polygon that at this point, the company will only be selling the additional Switch units in physical stores, not online. However, GameStop will sell games, accessories and bundles on its website. The spokesperson added, “GameStop recommends that customers should call their nearest store location for availability details.”

 

Sonic Fans rejoice! New Gameplay Debuts For Sonic Forces

Sonic fans, permission to freak out now!

Sega released the  very first gameplay video for Sonic Forces, formerly known as Project Sonic 2017. In the video, it shows the Blue Blur running through a city under attack, collecting rings, using his homing attack to destroy enemies and leaping between platforms. All while Death Egg Robot sentinels are seen in the background knocking down and destroying buildings and launching bombs.

Sonic Forces is coming to PlayStation 4, Xbox One, PC, and the Nintendo Switch in late 2017. It runs on a brand-new engine that Sega is calling “The Hedgehog Engine 2.” The game’s new name is a reference to the battle between the forces of good and evil.

More Sonic news has come out along with the gameplay. Sonic Mania has been delayed from this spring to summer. A specific release date hasn’t been provided yet, but Sega showed off the game again, teasing new enemies, preorder bonuses, a collector’s edition vinyl album, and the return of the Flying Battery Zone.

Without Console Exclusive Games, Is Xbox’s Project Scorpio Even Worth Buying?

Unless you’ve been under a rock for the past few months, you have seen both Nintendo and PlayStation flourish while the Xbox has been playing catch up since the 2016 holiday season.

Nintendo released the Switch earlier this month and it has already broke old Nintendo console records for a launch weekend, beating the Wii and N64. PlayStation in recent months has released the PS4 Pro in November and the PSVR in October and both have been incredibly successful. In the fourth quarter of 2016, Sony‘s sales went through the roof and was pretty much carried by the PlayStation 4’s sales and as the company itself wasn’t doing too hot.

Microsoft is on the down slide and it doesn’t look like the Xbox is going to be relevant until Project Scorpio is finally released in late 2017.

Xbox has tried to get fans of the console excited with introducing ideas like the Game Pass which is basically like Netflix but with video games. Game Pass has over 100 titles ready to be downloaded like Halo 5: Guardians and Payday 2 and only cost about $10 per month. It’s not a bad idea but instead of streaming games, you have to download the entire file to your console and you only get to play for about a month or so. This means a lot of installing and uninstalling that could be a pain in the you know what. Here’s the thing I have to ask myself as an avid Xbox fan since the beginning…

Is Project Scorpio even going to be worth the money?

Let’s look at the features that the “most powerful console ever created” as said by Monolith’s studio head Kevin Stephens. Just recently announced, Scorpio will support VR. No word as to what kind of headset it will support (Microsoft brand only or third party headsets) but Microsoft has come out with their own headset which will more than likely be compatible with the console.

In short, the graphics core will be more than capable of going head-to-head with top-end graphics card; the brand-new Nvidia GeForce GTX 1070 has 6.5TFLOPs of performance. By the time Scorpio launches, it will be the equivalent of a mid-range PC in 2017, which is how most consoles tend to launch. It will also run at natural 4k and will have at least a 1TB HD. On paper, the console to end all consoles (sarcasm) sounds pretty great, but it’s lacking something.

WHERE THE HELL ARE THE EXCLUSIVES!?

Exclusives, Exclusives, Exclusives drive sales in this business and the Xbox not only had a flop with Halo Wars 2, but they even cancelled Scalebound, and action RPG that was being talked about as a rival to PlayStation’s JRPG exclusives. There was uproar from fans and developers alike because now if you get hired by Microsoft to created a new game, you are nervous because you don’t know if your game will even hit the shelves. And it’s almost a slap to the face of the fans who now primarily play multiplayer titles that are available on multiple platforms.

When asked about exclusives for Project Scorpio, a senior Microsoft spokesperson said it was “up to developers” to decide if they want to develop games exclusively for Project Scorpio. “I don’t know about that. We’ll see. It’s up to the game development community; what do they want to do,” said Shannon Loftis, GM of Game Publishing at Microsoft.

Head of Xbox, Phil Spencer, posted on the official Xbox website a few weeks ago to tease “an Epic Xbox 2017 Games Lineup” and listed Crackdown 3, State of Decay 2, Cuphead, Below, and Sea of Thieves, among a few other lower-profile releases. At a glance, there aren’t high expectations here unless Sea of Thieves really lives up to its potential and it’s hard to get excited for a followup to the disappointing Crackdown 2 until more of the third installment is showcased.

It’s hard to see anyone paying $100-$200 more for a better running version of their current system. I’m sure some will upgrade but unless you really hate how slow the Xbox is, I wouldn’t recommend buying Scorpio at release.

 

Here’s Some Let’s Play Footage For Zelda: Breath Of The Wild

I would say about 97% of the people that purchased the Nintendo Switch wanted one thing and one thing only: To play Zelda: Breath Of The Wild.

For people like me, you just didn’t have the extra cash to fork over to get the new system or you were just too late to reserve one on launch day. Luckily, in times like this, the internet becomes our best friend and we can watch others play the games we cant get our hands on.

A good friend of mine did a Let’s Play with BOTW and I’m hear to spread the word of her greatness. Check out the video below and don’t forget to subscribe to her YouTube channel Cyber Kris10 and look for plenty of more posts from her in the future.

Here’s Kristen’s Video. FYI, there is some NSFW language.

Nintendo Switch Outsells Wii At Launch

It was pretty obvious that the Nintendo Switch was going to be a popular console but no one saw these numbers coming for opening weekend alone.

The Switch console boasted impressive records on its first weekend out of the gate, as the developers said it beat every launch sales record for any Nintendo system in the Americas in history. The Friday and Saturday sales alone outsold any previous Nintendo system in North, South and Central America, including the United States and Canada.

Switch sales surpassed the Wii console, which seemed to pop up in just as many homes of parents and grandparents as it did long-time Nintendo fans. That console sold 600,000 units in six days in the same region, but without hard sales figures it’s hard to make a direct comparison.

Also, The Legend of Zelda: Breath of the Wild was the best-selling stand-alone launch game in Nintendo’s history, outselling a personal favorite of mine, Super Mario 64. Those numbers were not compared to a game that came with a console like Wii Sports, which was sold with every new Wii at launch.

Nintendo Switch Users Are Having Some Issues

No console launch has ever gone completely to plan. The same is being said for the newest Nintendo console out on the market: The Switch.

People are already reporting lousy range for WiFi. Others have noticed loud fan noises. Others have had games crash out of nowhere or freeze up while playing. These are all normal things to go wrong with the first releases of a console, but there have been a few complaints through Twitter and other social media sites that are a bit more worrisome than the others.

  • Joy-Cons disconnecting

Reported widely by reviewers prior to the console’s launch, many players have found that the left Joy-Con controller seems to randomly disconnect while playing in docked mode. Trouble syncing seems to be made worse by interference possibly from other electronic devices, or even physical items blocking the controller from the console. Even aquariums seem to cause problems with the left Joy-Con.

  • Adhesive skins ruin surface

Adhesive skins are pulling the paint right off of the console and Joy-Con controllers. DBrand, one companies that makes adhesive skins got out in front of this news and put up a warning on Twitter about the skins.

  • Saved-game data is locked to the console

Save game data is tied to the console itself and can’t be transferred to a MicroSD card. Games and screenshots can, but save data is stuck on the system itself. This means that if you have twenty hours put into Zelda and then your console crashes, there’s no way to retrieve your saved game.

  • Orange and blue screens of death

Many consumers are reporting orange screens of death that require a hard reset to fix. Fortunately, a hard reset worked. At least one Switch owner has reported a blue screen of death, however, which wasn’t fixed with a hard reset. Thankfully that problem seems incredibly rare. Other users are reporting flickering screens and black and white screens.

  • The screen can scratch when you take it out of the dock

Speaking of screen issues, some owners are reporting scratches on the tablet’s screen just from taking it out of the dock. Buy screen protectors ASAP if you want to avoid ugly scarring on your Switch screen.

  • Dead pixels aren’t much fun

Dead pixels in the Switch screen are staring to become common. Not much can be done about this save getting a replacement. The most bizarre part about this particular issue has been Nintendo’s response. Here’s what they say on their support page:

“Small numbers of stuck or dead pixels are a characteristic of LCD screens. These are normal and should not be considered a defect.”

Uhhh… WHAT!? If you buy a product and pay good money for it, don’t accept anything less than a fully functioning system. Return your Switch for a replacement if you have dead pixels and let Nintendo know that this isn’t an acceptable way to treat consumers.