Resident Evil 7 Review

Last week, Resident Evil 7: Biohazard was released and is already being talked about of one of the best games of 2017 just three weeks into the new year.

I was one of the millions that played as soon as the clock struck midnight on January 24th and dove right in to the terrifying tale of Ethan’s journey to find his wife who has been missing for nearly three years. All of his work he put in to finding Mia led him to the Baker mansion and what he found was not what he expected (Is it ever, though?).

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Obviously, the first big difference from the other games is the first person view point. This is a big change for the RE faithful as every game since the beginning has been in third person. This was done not just for a twist to the series, but with PlayStation bringing in the VR, the jump scares are even more frightening when you turn the corner to find daddy Baker waiting for you with a shovel. I was a big fan of the Condemned series as well as Outlast so although the first person horror wasn’t a new thing for me, it still felt fresh.

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The story itself was pretty simple but had a lot of elements that connect to a bigger story I’m sure we will be learning in the future. You are Ethan and your wife has been missing for quite a while so on your search for her, you end up in bumf**k nowhere with a house full of cannibals. Its the perfect love story. Girl goes missing, guy looks for her, stumbles into a house full of monsters. Someone get Disney on the phone and make this happen please?

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The weapon selection is similar to the other games. There’s melee weapons like knives, axes and the usual horror weapons you can find in any game. The pistol is pretty solid. Four good shots to the head is good enough to take care of the lower class molded (monsters in the game) and you can even enhance the ammo with gunpowder found in the house. The shotgun is classic and probably your best defense against the molded not only because its a quick kill but there’s ammo for it EVERYWHERE.

You do end up finding bigger weapons like the flamethrower which is useful for bugs you come across and fighting momma Baker but not that useful after your encounter with her. The grenade launcher makes a big boom, but close range with it is a death wish and its not a one hit kill. Use it for the bigger molded or bosses. The machine gun is effective but loses ammo so quick. It takes about half a clip to take off the head of a molded. In my personal opinion, a knife, shotgun and pistol is the best arsenal you can have.

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Graphics are nothing you haven’t seen before on any console but it doesn’t mean it doesn’t look pretty or gross at the same time. It runs very smooth. I haven’t experienced an instance where the game skipped, lagged or froze so far. The cut scene transitions from game play is virtually seamless.

All in all, I would give the new Resident Evil a 7/10. I enjoyed every moment of the game and like I said, it looked very pretty. The only real knocks I had on the game were that the puzzles the franchise is known for are relatively easy and I beat the game in 8.5 hours which is pretty short but with new DLC coming out in February and unlocking Madhouse difficulty, I’ll be playing this game for quite a while.

Did you play RE7 yet? Tell us what you think!

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Author: slayer1223

Clevelander born to love bad sports teams, play heavy metal, eat greasy food and always beat the game on the hardest difficulty first

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